FUNDAMENTALS OF DESIGN AND MANUFACTURING. Time: Three .. need statement for (i) a bicycle, (ii) a text-book, (iii) a fan and (iv) a tree. 4 x 3. (b) How. Fundamentals of Design & Manufacturing. PDF Files, Video Files. Design Introduction, Link to video file 1. Life Cycle, Link to Video file 2. Link to pdf file 3, Link to. - download AMIE Fundamentals of Design & Manufacturing AN/ AB solved paper book online at best prices in india on Read AMIE.

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Uploaded by: VALORIE - download AMIE - Section - (A) Fundamentals of Design and Manufacturing (AD, AN) Diploma Solved and Unsolved Paper (Summer, ) book. Recommended Books: Simplifying Engineering. G.K. Lal, Vijay Gupta and N Venkat Reddy. Fundamental of Design and Manufacturing. Narosa Publishing. - Download as PDF to the end of the design process and play no fundamental role in aiding design.

Classification of machining processes. Basic machining operations turning, shaping, planning, drilling and milling processes. Fundamentals of grinding and finishing: Overview of unconventional machining processes ; fundamentals of welding processes; introduction to primary welding and allied processes; selection of manufacturing processes.

Design for manufacturability. Need for integration: Commercial, economic and technological perspective; basic tools of integration; concept of a system. Introduction to information technology and its elements. Introduction to group technology: Introduction to simulation and database management system. Product and process design for integration: Design for economic manufacturing; design for manufacturing integration.

Introduction to computer aided process planning; selection of machine tools. Recommended Books: G. Fundamental of Design and Manufacturing. Fundamentals of Design and Manufacturing. IEI Study Material. Fundamentals of Manufacturing Processes. Narosa Publishing House, New Delhi. This type of design is similar to arranging furniture in a living room. Consider the packing of electronic components in a laptop computer. A laptop computer has a keyboard, power supply, a main circuit board, a hard disk drive, a floppy disk drive and room for two extension boards.

Each component is of known design and has certain constraints on its position. For example, the extension slots must be adjacent to the main circuit board and the keyboard must be in front of the machine. The different components are shown above. The designer's aim is to find, how to fit all the components in a case?

Where do we put what? One method for solving such problems is to select a component randomly from the list and position it in the case so that all the constraints on that component are met. Let's take keyboard first. It is placed in the front.

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Then we select and place a second component. This procedure is continued until we reach a conflict, or all the components are in the case. If a conflict arises, we back up and try again.

Two potential configurations are shown above. Parametric Design Parametric design involves finding values for the features that characterize the object being studied. Consider a simple example We want to design a cylindrical storage tank that must hold 4 m 3 of liquid. Each combination-values of r and l gives a possible solution for the design problem. Original Design As described in an earlier section, an original design in the development of an assembly or component that did not exist before.

Redesign The redesign is a modification of an existing product to meet new requirements. It is same as adaptive design. Most design problems solved in industry are for the redesign of an existing product.

Suppose a manufacturer of hydraulic cylinders makes a product that is 0. If the customer needs a cylinder 0. On the basis of the objective or strategy the designs are of following main types. Production Design Functional Design Optimum Design Production Design In production design , the designer designs something in such a way that the cost of producing the product is minimum. That is, the first responsibility of the designer is reduction of production cost.

Hence, a production designer is concerned with the ease with which something can be produced, and that at a minimum cost. Functional Design W93 In functional design , the aim is at designing a part or member so as to meet the expected performance level.

Functional design is a way of achieving given requirements. A good designer, then, has to consider the production aspects also. A product designed without keeping all these aspects into account, wastes time, money and efforts.

Optimum Design [W 95] It is the best design for given objective function, under the specified constraints. Mechanical Design Machine Design. Machine Design It is the process of achieving a plan for the construction of a machine. System Design System Design is an iterative decision making process to conceive and implement optimum systems, to solve problems and needs of society. The assembly has to be designed to meet broad technical parameters and purpose for which it was meant.

The characteristic features are: The total number of parts used in the design must be minimum. Sub-assemblies should be capable of being built separately in order to give maximum manufacturing flexibility. Standard parts may be used. Flexible parts should be avoided, as they are easily damaged during handling and assembly.

Computer aided design [CAD] It is a design methodology in which the designs take the advantages of digital computer to draw concepts, analyze and evaluate data etc. Computers are largely used in a design office for simulation and prototype study. In modern design, computers have become an indispensable tool. Other types of designs are Probabilistic Design Industrial Design Probabilistic Design [S 96] It is a design approach in which design decisions are made using statistical tools.

Generally, the external load acting on a body, the properties of materials etc are liable to vary. In probabilistic design, the designer takes into account the variations of such parameters. Industrial Design [W 93] It is the design made by considering aesthetes, ergonomics and production aspects.

Questions 1. Explain briefly with the help of examples. Distinguish between functional design and industrial design. Discuss the meanings of conceptual design, creative design, adoptive design and variant design. What are the three main types of design? Give a comparative analysis. Sciences [W '94] 8.

Explain the meaning of Conceptual design, ii Functional design and iii production design. Give suitable example of each.

Explain layout design. Developing a manufacturable product is not an easy job. This chapter presents some methods that help achieve quality products. Rather than making a detailed study, only an overview of designing process is attempted here. Features of design process The following features can be observed in a design process.

Iteration Decision-making Conversion of resources Satisfaction of need Design is completed in many phases.

In each phase, repeated attempts are required to accomplish the aim. A satisfactory conclusion can be reached on, only after a number of trials. Decision-making is essential for a designer to select one out of several. A designer often comes across several equally acceptable alternatives to meet some end.

In such conflicting situations, designer has to make the best decision. In any design process, there is conversion of resources such as time, money, talent, materials and other natural resources. All designs are aimed at satisfying some human need.

Needs, whether important or unimportant is the starting point of design. How a design is born? In a broad sense there are two methods by which a design comes into existence. Design by evolution Traditional Design Design by innovation Modern Design Design by evolution This implies the traditional method of design in which the objects and articles that we see around has taken its present form by gradual change of time. If one looks at history it can be seen that most of the tools, equipments, implements, took a long time to acquire their present form.

Things changed gradually with the passage of time. Each change was made to rectify some defects or difficulties faced by the users. Bicycles, calculators, computers, steam locomotives etc.

Even today this process is being used to some extent.

However, this evolutionary process is very slow. The main reason for this slow evolutionary process of design was the absence of proper information and design data records. In modern design situations the evolutionary methods are not adequate because of the following reasons.

The traditional designing did not consider the interdependence of products. But in the modern world, the existence of one product is dependent on another in some way or other.

In the past, production was on small scale. Thus the penalty of a wrong design was tolerable. But, in the present time, production is on large-scale basis.

As a result, any penalty of a wrong design will cost great loss. Requirements of the customers of today's world changes so frequently. Traditional design methods cannot cope with competitive requirements of the modern world.

Due to the above reasons modern design problem cannot be handled by traditional methods. Design by Innovation Since the traditional design method failed to cope with modern design requirements, nowadays almost all designs are made by innovation. The innovative design is entirely different from the past practice of evolutionary design. Here the designer's task is greatly magnified. He has to design and create something, which did not exist yet.

Here he tries to solve the design problem in a systematic and orderly manner. This approach is similar to analytical problem solving.

However, an innovative designer faces the following difficulties. He has to collect and evaluate information on a product, which is non-existing yet. Necessity of analyzing complicated interaction of components. He has to make predictions regarding its performance.

He has to ensure the technical and economical feasibility of the product. Notwithstanding the above difficulties, there are eminent experts like Morris Asimow, J. Shigly, Dieter etc have attempted to systematize the design process. This systematized steps in design process is called Morphology of Design. The best way in which any problem can be solved is to break up the problem and to try for a solution in an analytical method.

This approach of problem solving is also adopted in the Morphology of design. Problem-solving Methodology Knowingly or unknowingly we follow six basic actions when we try to find solution of any problem. Establish or convince ourselves that there is' a problem. Or we understand that a solution is needed.

Plan how to solve this problem 3. By analyzing the problem we decide what is actually required from the problem-solver. Or we decide the requirements. Generate alternative solutions. Evaluate the alternatives. Present the acceptable solution. Morphology of Design. Morphology means a study of form or structure'.

Morphology of design refers to the time based sequencing of design operations. It is a methodology of design by which ideas about things are converted into physical objects. The logical order of different activities or phases in a design project is called the morphology of design.

According to him the entire design process in its basic forms consists of five basic elements as given below. Design operations imply the various processes done during designing. These include Searching for possible alternatives systems to satisfy a need.

Formulating a model for analysis purpose. Materials selection, etc. But in order to carryout the above processes i. The required informations may be broadly classified into two. General Information E. Scientific Laws Information on market trends etc. Specific information. Information on manufacturer's catalogue Materials science handbook etc. Once the designer has obtained the necessary information he can start design operations. The design operations give outcome s. The outcome may be in the form of Computer print outs, or drawings.

Next stage is the evaluation of this outcome. The purpose of evaluation is to decide whether this outcome is able to meet the need.

Here a comparison between the capabilities of the outcome and the need is carried out. If the outcome is sufficient to meet the need, the designer goes on to next step, otherwise the design operation is repeated Page 4 3.

Morphology of design refers to the collection of these time phases. The morphology of design as put forward by Morris Asimow can be elaborated as given below.

It consists of seven phases. Phase 1. Feasibility Study.


This stage is also called conceptual design. A design project always begins with a feasibility study. The purpose and activities during feasibility study are To ascertain there really exists a need [ie the existence of need must be supported by necessary evidences, rather than the outcome of one's fancy] Search for a number of possible solutions Evaluate the solutions i. Is it economically worthwhile? Is it within our financial capacity? Phase 2 Preliminary Embodiment Design. This is the stage art which the concept generated in the feasibility study is carefully developed.

The important activities done at this stage are: Check for performance, quality strength, aesthetics etc. Phase III: Detail Design Its purpose is to furnish the complete engineering description of the tested product.

The arrangement, from, dimensions, tolerances and surface properties of all individual parts are determined. Also, the. Finally, complete prototype is tested. Phase IV: Planning for manufacture This phase includes all the production planning and control activities necessary for the manufacture of the product.

The main tasks at this phase are Preparation of process sheet, i. Specify the condition of row materials. Estimation of production cost. Specify the requirement in the plant. Planning QC systems. Planning for production control. Planning for information flow system etc. Phase V: Planning for Distribution The economic success of a design depends on the skill exercised in marketing. Hence, this phase aims at planning an effective distribution system. Different activities of this phase are Designing the packing of the product.

Planning effective and economic warehousing systems. Planning advertisement techniques Designing the product for effective distribution in the prevailing conditions.

The various steps are Design for maintenance Design for reliability Design for convenience in use Design for aesthetic features Design for prolonged life Design for product improvement on the basis of service data.

Phase VII: Planning for Retirement. This is the phase that takes into account when the product has reached the end of useful life. A product may retire when It does not function properly Another competitive design emerges Changes of taste or fashion The various steps in this phase are Design for several levels of use Design to reduce the rate of obsolescence.

Examine service-terminated products to obtain useful information. Methods of Innovative Design As we know, innovative design is an organized, systematized and logical approach for solving a design problem. There are two design methods for innovative design.

Design by creative design route Engineering Design Design by creative routs [Creative Design] This is a design method that demands maximum creativity' from the part of the designer. Hence this method is also called creative design. Here the designer finds solutions to problems by allowing his creativity aspects grow in a particular manner. Creativity [S94, W95, W98, S03] Majority of designs belong to variant design, where the designer simply modifies an existing system.

But the success of engineering design depends on the modes of thinking and acting distinctively different from others. A creative designer is distinguished by his ability to synthesize new combinations of ideas and concepts into meaningful and useful forms. Design is commonly thought of as a creative process involving the use of imagination and lateral thinking to create new and different products.

Qualities of a creative designer [S96, S00, S03]. The creative designer is generally a person of average intelligence, a visualiser, a hard worker and a constructive non-conformist with average knowledge about the problem at hand. Generally, a creative designer has the following qualities. Visualization ability. Creative designers have good ability to visualize, to generate and manipulate visual images in their heads.

Knowledge All designers start their job with what they know. During designing, they make minor modifications of what they already know or, creative designers create new ideas out of bits of old designs they had seen in the past. Hence, they must have knowledge of past designs. Ability to manipulate knowledge The ability to use the same knowledge in a different way is also an important quality of a designer. Risk taking A person who does not take the risk of making mistakes cannot become a good designer.

For example, Edison tried hundreds of different light bulb designs before he found the carbon filament. Non-conformist There are two types of non-conformists: Constructive non-conformists are those who take a firm stand, because they think they are right.

Obstructive non-conformists are those who take a stand just to have an opposing view. The constructive non-conformists might generate a good idea. But the obstructive non-conformists will only slow down the design process. Creative designers are constructive non-conformists, and they want to do things in their own way.

Technique Creative designers have more than one approach to problem solving. They are prepared to try alternative techniques, till they reach a satisfactory solution. Motivation They always motivate others in the design team. In such a favourable environment creativity is further enhanced.

Willingness to practice Creativity comes with practice. Creative designers are ready to practice for a long enough period. Roadblocks to Creativity Fear of making a mistake Unwillingness to think and act in a way other than the accepted norm. Desire to conform to standard solutions.

Unwillingness to try new approaches Fear of criticism Lack of knowledge Overconfidence due to past experience Unwillingness to reject old solutions Fear of authority Difficulty in visualization Inability to distinguish between cause and effect Inability to collect complete information Unwillingness to be different Page 5 Methods to enhance Creativity Use of analogy Asking question from different view points Memories of past designs Competitive products Deliberate day-dreaming Reading science fictions, etc.

Intuition [S'01]. Intuition means sudden ideas or flashes of inspiration and involves complex associations of ideas, elaborated in subconscious mind. Intuitive ideas lead to a large number of good and even excellent solutions.

Creative Design Route [W95, 94, 98, 9'00] Creative design route is the procedure through which a creative design is born. The success of this design lies with the creativity of the designer. Creative design route can be practiced by following the sequences shown in figure.

During preparation period, the designer analyses the need and collect all the necessary information required at various stages. Concentration is the period when the designer digests all the aspects of the problem situation and tries various possible combinations.

The next step is the incubation period. The designer relaxes away from the problem for some time. Illumination is the sudden insight and throwing up with a solution. The final step is the verification. Now, testing and inspection of the design is done and the details are completed. For a designer using creative methods for design, habitual or familiar methods must be avoided.

Apart from creativity-approach, this is a logical and intellectual attempt to solve design problems. It largely depends on discoveries and laws of science. The different steps in Engg. Communication of the design Since all design projects are meant for satisfying some need, any design work starts withRecognition of the need.

The need for a design is initiated by either a market requirement, the development of a new technology or the desire to improve an existing product. Once the need has identified, the next step is to define the design problem.

Amie Fundamentals of Design and Manufacturing Design

This is the most critical step in the design process. The definition of the problem expresses as specifically as possible, what the design is intended to accomplish. It should include objectives and goals, definitions of any special technical terms, the constraints on the design and the criteria that will be used to evaluate the designs. The success of a design project depends on the clarity in the definition of the problem. Need Analysis is the technique used to define the problem Chapter 6.

The next step is collecting information. In many phases of deign process a large quantity of information may be required. The required information can be obtained from textbooks, journals, or other agencies See Art. Inventiveness and creating is very important in this step.

The different ideas conceived are weighted and judged in the evaluation step. The advantages and disadvantages of each idea against its performance, cost aesthetics etc is valued. After evaluation, the best design is emerged. This final design with every detail is furnished in last step-ie c ommunicating the design.

Design W.


Design is more or less common. Both steps deal with analyzing the need. In both design methods brainstorming and Synetics can be applied.

Reviewing is applicable in both design methods. For both deigns, the success depends on the clarity with which the need statement is prepared. Testing and inspection is applicable for both designs. Creative design is based on use of analogy and synthesis of alternatives but engineering design is based on proven laws and past experience. Creative design involves phases like incubation, illumination but no such philosophy is followed in engineering designs. Creative person is highly intuitive and independent in thinking and usually resists working in group but engineering designers like teamwork.

Customs, habits and traditions are enemies of creativity but the same are required in engineering design. Divergence, Transformation and Convergence phases. The problem definition, need analysis and conceptualization etc. Thus, these activities belong to the Divergence phase. That activity wherein the concept is converted into physical object is termed as transformation phase.

The convergence is a narrowing process, where the best optimal solution is tried for, by eliminating unwanted ideas. Although Engineering is a major sector of the economy in a developing country. It has not been benefited greatly from advances in computer technology.

Engineers still use computers only in peripheral tasks, such as drafting and analyzing, but not in making fundamental design decisions. Current computer tools such as computer-aided drafting' are restricted to the end of the design process and play no fundamental role in aiding design. It aids only in the final drafting of the specifications.

Computer-aided Design, CAD means a class of tools for crating drawing, or the physical description of the object. CAD systems have been sophisticated and 2D and 3D models are available. The CAD allows the designer to conceptualize objects more easily.

The design process in CAD system consists of the following stages.

Geometric modeling Analysis and optimization Evaluation Documentation and drafting. Discuss the role of creativity in the designs process. Explain the various steps with the help of block diagram W. Explain W 99, 6M The creative design process can be considered to be S93 Discuss creativity and creative design.

Use examples to explain. W 95 What do you understand by intuition S 01 Draw a flow-chart showing different stages of engineering design. Explain why some stages are repeated several times. W'93 The process of design by evolution adopted by craftsman is a.. Slow process of design development W'94 With suitable examples, compare Design by evolution' and Design by innovation'. S 96 Enumerate the steps in Engg. Design process and explain W'96 Justify the statement with reasons Modern design problems cannot be handled by traditional methods'.

S'97, W'98 Good design requires both Analysis and Synthesis. S'93 Define creative design routes. What are the stages of these routes, Explain these in brief. S'00 Explain the process involved in creativity.A functional area focuses on a single discipline. Design is an act of collecting all pertinent information for the production of goods and services to meet some human need. The outcome may be in the form of Computer print outs, or drawings.

Creative designers have good ability to visualize, to generate and manipulate visual images in their heads. However, this evolutionary process is very slow.

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